Versions
- Forgotten Futures I: The A.B.C. Files
- Set in Kipling's 21st century airship utopia. Contains the text of "With the Night Mail" and "As Easy as ABC", a worldbook, an adventure, a spreadsheet of airship data, and numerous illustrations. This was the first and by far the smallest of these collections, since at that time the game was distributed on 720k disks; subsequent releases were on 1.44mb disks then CD-ROM.
- Forgotten Futures II: The Log of the Astronef
- A comprehensive guide to the exploration of the Solar System in 1900 AD. Based on George Griffith's Stories Of Other Worlds, it contains six stories, the illustrations from their original publication, a worldbook taking the story forward to 1920, a spaceship design spreadsheet, five adventures, plus the novelisation A Honeymoon In Space. The fiction and worldbook were briefly available in print from Heliograph Inc.
- Forgotten Futures III: George E. Challenger's Mysterious World
- Adventures with Sir Arthur Conan Doyle's scientific hero, including the full text of The Lost World, "The Poison Belt", "When The World Screamed", The Land Of Mist, "The Horror of the Heights", and "The Disintegration Machine", a worldbook, four adventures, and a wargames scenario.
- Forgotten Futures IV: The Carnacki Cylinders
- Horror and the supernatural in Edwardian England, including the original text and illustrations for William Hope Hodgson's "Carnacki, the Ghost-Finder", a worldbook with rules for magic and the Ab-natural, three adventures and two long outlines, a story-telling card game, etc.
- Forgotten Futures V: Goodbye Piccadilly…
- The destruction of London, as seen by a variety of authors around the end of the 19th century. Contents include two long adventures, numerous adventure outlines ten stories and articles, etc.
- Forgotten Futures VI: Victorian Villainy
- A source collection for melodramatic adventures, including three plays, the novel A Bid For Fortune by Guy Boothby, some of E.W. Hornung's Raffles stories, and more.
- Forgotten Futures VII: Tsar Wars
- Based on the late 19th century novels of George Griffith, Tsar Wars is a setting for the struggle between the anarchist Terror and the forces of oppression in the early 20th Century, and the return of the Tsar's heir to the utopia of 2030 AD. The novels were briefly in print from Heliograph Inc.
- Forgotten Futures VIII: Fables and Frolics
- Based on the fantasies of E. Nesbit, FF8 is a role-playing game set in a world of childhood magical adventures. Includes three novels, 23 short stories and some autobiographical articles by Nesbit, also rules for magic, life as a Victorian/Edwardian child, adventures, etc.
- Forgotten Futures IX: It's My Own Invention
- Adventures in the worlds of weird science and engineering. Includes two novels by George Griffith, articles and stories by several authors, and game worlds based on flight (and a war on the supernatural), automata and calculating engines, space travel, and time travel.
- Forgotten Futures X: The Tooth and Claw Role Playing Game
- A licensed RPG based on the novel Tooth and Claw by Jo Walton, set in a world with Victorian-equivalent technology which has a separate dragon nation. Player characters are dragons. The game is published in PDF and HTML versions, and is illustrated by Sue Mason and the author. It includes background material, revised rules catering for dragon characters, two adventures, and adventure outlines.
- The Forgotten Futures Compendium
- Two long adventures, Curse of the Leopardmen by Alex Stewart and The League of Extraordinary Geometers (a crossover with The Original Flatland RPG) by Marcus Rowland, plus adventure outlines based on Victorian and Edwardian advertising by Marcus Rowland. PDF only.
- Forgotten Futures XI: Planets of Peril
- A 1930s pulp SF setting based on the stories of Stanley Weinbaum, sent to registered users on November 20, 2010, on line from December 20, 2010. Published in PDF and HTML versions and including most of Weinbaum's SF, three long adventures, and details of the worlds and technology of the setting.
- In Preparation - Forgotten Futures XII: Empire of Earth
- Announced with the release of FF XI, FF XII will be a setting based on Victorian stories of interplanetary and interstellar travel and warfare, primarily "The Struggle For Empire" by Robert W. Cole
- The Original Flatland Role Playing Game
- Originally published in 1998 as an 'extra' on the Forgotten Futures CD-ROM, and relaunched as a stand-alone PDF with additional material in 2006, this game uses a streamlined version of the Forgotten Futures rules adapted to the setting of Edwin A. Abbott's Flatland. Characters are living 2D shapes such as triangles and hexagons. The game includes rules, three adventures and four adventure outlines, a wargame by Matthew Hartley, a long section on the 'science' of Flatland which attempts to explain aspects of the world and its natives, and the original book. It is sold as a charity project in aid of Médecins Sans Frontières (Doctors Without Borders).
Read more about this topic: Forgotten Futures
Famous quotes containing the word versions:
“The assumption must be that those who can see value only in tradition, or versions of it, deny mans ability to adapt to changing circumstances.”
—Stephen Bayley (b. 1951)