Complexity
The rules of Fudge are highly customizable and can be adjusted for the level of simplicity or complexity desired by the Game Master and Players. Overall, the system is designed to encourage role-playing over strict adherence to an arbitrary set of rules. In fact, the main Fudge documents encourage players to "Just Fudge It"; that is, to focus on the story being created rather than on the game rules. For example, one character creation method encourages players to first write prose descriptions of their characters and then translate those into Fudge Traits.
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Famous quotes containing the word complexity:
“It is not only their own need to mother that takes some women by surprise; there is also the shock of discovering the complexity of alternative child-care arrangements that have been made to sound so simple. Those for whom the intended solution is equal parenting have found that some parents are more equal than others.”
—Elaine Heffner (20th century)
“In times like ours, where the growing complexity of life leaves us barely the time to read the newspapers, where the map of Europe has endured profound rearrangements and is perhaps on the brink of enduring yet others, where so many threatening and new problems appear everywhere, you will admit it may be demanded of a writer that he be more than a fine wit who makes us forget in idle and byzantine discussions on the merits of pure form ...”
—Marcel Proust (18711922)
“The price we pay for the complexity of life is too high. When you think of all the effort you have to put intelephonic, technological and relationalto alter even the slightest bit of behaviour in this strange world we call social life, you are left pining for the straightforwardness of primitive peoples and their physical work.”
—Jean Baudrillard (b. 1929)