Characters
The protagonist of Goemon's Great Adventure is Goemon, a ninja with blue, bushy hair who wields a kiseru. Goemon can jump higher than his friends, throw money, and use a chain pipe. Goemon's friends Ebisumaru, Yae, and Sasuke feature once again in the game. Ebisumaru is a fat man with a blue bandana and a love of food. Idolizing James Dean as the ultimate ninja, he can attack enemies with a decorative paddle, vocalized rocks, and stomach gas. Yae is a green-haired female ninja, or kunoichi, wielding a Katana. She has the ability to morph into a mermaid in order to swim underwater and use a bazooka. Finally, Sasuke is a fast mechanical ninja who has upgradable projectile attacks such as shuriken and bombs. The villains of Goemon's Great Adventure are Bismaru and Dochuki. Bismaru, a cross-dressing nun, steals Wise Man's resurrection machine to revive Dochuki, an ancient prince of the underworld. While Bismaru fights with his giant robot, Dochuki confronts the party in person.
There are also several neutral characters in the game. These include the Wise Man, Omitsu, Edo's Lord and Princess Yuki, and a young cat girl named Suzaku, who assists Goemon and his friends with information. For battles with large foes, characters pilot the giant robots Impact and Miss Impact, created by the Wise Man to resemble Goemon and Omitsu. Finally, in every town, starting at Ryo, there is a fortune teller called Plasma. He will give you hints as to the location of every entry pass in the area.
Read more about this topic: Goemon's Great Adventure, Plot and Characters
Famous quotes containing the word characters:
“Socialist writers are made of sterner stuff than those who only let their characters steeplechase through trouble in order to come out first in the happy ending of moral uplift.”
—Christina Stead (19021983)
“His leanings were strictly lyrical, descriptions of nature and emotions came to him with surprising facility, but on the other hand he had a lot of trouble with routine items, such as, for instance, the opening and closing of doors, or shaking hands when there were numerous characters in a room, and one person or two persons saluted many people.”
—Vladimir Nabokov (18991977)
“I have often noticed that after I had bestowed on the characters of my novels some treasured item of my past, it would pine away in the artificial world where I had so abruptly placed it.”
—Vladimir Nabokov (18991977)