Metal Gear - Games

Games

Hideo Kojima designed the original Metal Gear, which debuted in Japan and Europe in 1987 for the MSX2 computer platform. A separate team created a heavily modified Nintendo Entertainment System (NES) port of the game that was released in Japan, North America and Europe. Konami then produced a NES sequel titled Snake's Revenge—in whose development Kojima was again not involved—that was released in North America and Europe in 1990. One of that game's designers became acquainted with Kojima and asked him to create a "real Metal Gear sequel". In reaction, Kojima began development of Metal Gear 2: Solid Snake, which was released in Japan in 1990 for the MSX2.

Following Metal Gear 2's completion, Kojima worked on other projects before directing his third Metal Gear game, Metal Gear Solid, which was released for the PlayStation in 1998. The success of Metal Gear Solid resulted in a series of sequels, prequels, spin-offs, ports and remakes for Microsoft Windows, the Game Boy Color, PlayStation 2, GameCube, Xbox, PlayStation 3 and PlayStation Portable. The game was followed by Metal Gear Solid 2: Sons of Liberty for the PlayStation 2 and Xbox, and by the prequel Metal Gear Solid 3: Snake Eater for the PlayStation 2. These games were followed by a sequel to Snake Eater titled Metal Gear Solid: Portable Ops, which was released for the PlayStation Portable in 2006. The series' main storyline was concluded in Metal Gear Solid 4: Guns of the Patriots for the PlayStation 3 in 2008. The game featured a multiplayer spin-off called Metal Gear Online. A remake of Metal Gear Solid called Metal Gear Solid: The Twin Snakes was made for the Nintendo GameCube. The latest game in the series is titled Metal Gear Solid: Peace Walker for the PlayStation Portable, and is set shortly after the events from Portable Ops.

Expanded re-releases of games in the series were produced as well, such as Integral (Metal Gear Solid), Substance (Metal Gear Solid 2: Sons of Liberty), and Subsistence (Metal Gear Solid 3: Snake Eater). The series' portable instalments are usually set outside the main storyline. Metal Gear: Ghost Babel was released for the Game Boy Color, and several titles were released for Sony's PlayStation Portable. In a departure from the series' style, Metal Gear Acid and its sequel used turn-based strategy mechanics based on collectible cards.

On May 18, 2009, a teaser site for the following installment in the Metal Gear series was uploaded by Kojima Production. The site has so far consisted of a series of countdowns leading to several flashing letters and the images of two characters looking like a middle-aged Big Boss and a cyborg Raiden. An article published in the July 2009 issue of Famitsu PSP + PS3 covers the content of the site and features an interview with Hideo Kojima. The interview, revealing many details, is heavily censored and was published that way as a request by Kojima, who is directing and designing the new game. Famitsu was to publish the full interview in its following issue. The new game was eventually revealed to be Metal Gear Rising: Revengeance, which was announced on June 1, 2009 at E3, during the Microsoft Press Conference.

At E3 2010, a demo entitled "Metal Gear Solid 3D: Snake Eater – The Naked Sample" was shown for the Nintendo 3DS. The official E3 Kojima site later released screenshots and official art for the demo. Kojima did state, however, that this was not a preview for a full game but just a sample of what could be done on the 3DS hardware. Another mobile port of a previously released game was shown at Sony's PlayStation Meeting on January 27, 2011, where Hideo Kojima demonstrated a possible portable version of Metal Gear Solid 4: Guns of the Patriots for the upcoming PlayStation Vita.

On June 2, 2011 Konami announced the Metal Gear Solid HD Collection which was released in November 2011 for both the PlayStation 3 and Xbox 360. The collection features remastered versions of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker, rendered in 720p and running at 60fps, including Trophies/Achievements, and remastered audio. On August 15, 2011 UK retailer Zavvi secured the exclusive right to sell the Metal Gear Solid: Ultimate HD Collection only available for the PlayStation 3, which was released on November 25.

In November 2011, Kojima discussed with PlayStation Official Magazine (UK) the series' future commenting an upcoming Metal Gear Solid 5. Kojima said: "I think we'll probably have to make it at some point, but what that will be, we have no idea." Kojima stated that when Konami does get around to building the game, he will have less influence than he had on previous iterations in the series. After the mixed fans reaction of the reveal of the rebooted action gameplay focused spin-off Metal Gear Rising: Revengeance, Hideo Kojima reassured fans that an "authentic stealth Metal Gear Solid" sequel would be coming in the future. During a discussion panel at the Smithsonian American Art Museum in March 2012, Kojima stated "I am working on something that I think will become the shining moment" for his career and the Metal Gear series. Kojima officially announced Metal Gear Solid 5 on June 20, 2012.

During the franchise's 25th anniversary, Konami revealed a demo for the upcoming Metal Gear Solid: Ground Zeroes. A social game for the GREE titled Metal Gear Solid: Social Ops will be released in fall 2012.

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