Conception
Tiberium was first introduced in the original 1995 Command & Conquer game to replace the "spice" from Dune II as the mined resource for building and expanding, and was inspired by the 1957 B-movie "The Monolith Monsters". According to Westwood Studios co-founder Louis Castle "It solved one of the fundamental problems we had with making an RTS, which was that we wanted to have a central resource that everybody was fighting over. Dune has spice, which made perfect sense — and it was also used when we came to the idea of Tiberium. It became the anchor of the C&C universe because people were arguing over a limited resource that represented wealth and power".
In Tiberian Dawn, Tiberium is said to be composed of 42.5% phosphorus, 32.5% iron, 15.25% calcium, 5.75% copper, 2.5% silica, and 1.5% unknown substances. Its gaseous emissions are composed of 22% methane, 19% sulfur, 12% naphthalene, 10% argon, 6% isobutane, 2% xylene, and 29% unknown gases.
For the development of Command & Conquer 3: Tiberium Wars, Electronic Arts decided to radically alter its composition, and commissioned scientists from the Massachusetts Institute of Technology to provide a white paper describing the biophysics of Tiberium, its atomic structure, its method of transmutation, the form of the radiation that it emits, and the way to harness it for powering machinery and weapons—giving it the same treatment as would be suitable for a scientific journal article on a real substance.
Mike Verdu, executive producer for Electronic Arts, gives the following scientific analysis of Tiberium from the perspective of the game universe:
Tiberium is a dense "dynamic proton lattice" held together by exotic heavy particles. When Tiberium comes into contact with other matter, the heavy particles randomly collide with the nuclei of the target matter, smashing it to pieces (in the case of smaller nuclei) or incrementally knocking off protons or neutrons (in the case of heavier nuclei). Tiberium captures a fraction of the protons that are ejected during this collision process and incorporates them into its own structure, thus transmuting matter into more Tiberium. Whenever one of the heavy particles—a muon or tauon—collides with an atomic nucleus, fission occurs, which results in the production of alpha, beta, and gamma radiation as well as other forms of electromagnetic radiation (like infra-red). During the transmutation process, nuclei that Tiberium has come into contact with may be changed into nuclei with different (usually fewer) numbers of protons or neutrons.
— Mike Verdu, 'Living with Tiberium'
Verdu describes Tiberium as being at the center of the fictional C&C universe as well: "This enigmatic crystal is at the core of our gameplay as well as our fiction. Tiberium is our Force, our Spice, our One Ring, and our Matrix. Everything in our game world is defined by its relationship to Tiberium."
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