Triple Jump - Technique

Technique

The athlete sprints down a runway to a takeoff mark, from which the triple jump is measured. The takeoff mark is commonly a physical piece of wood or similar material embedded in the runway, or a rectangle painted on the runway surface. In modern championships a strip of plasticine, tape, or modeling clay is attached to the far edge of the board to record athletes overstepping or "scratching" the mark, defined by the trailing edge of the board. There are three phases of the triple jump: the "hop" phase, the "bound" or "step" phase, and the "jump" phase. These three phases are executed in one continuous sequence.

The hop starts with the athlete jumping from the take off board on one leg, which for descriptive purposes will be the right leg. The objective of the first phase is to hop out, focusing all momentum forward. The hop landing phase is very active, involving a powerful backward "pawing" action of the right leg, with the right take-off foot landing heel first on the runway. In the step, the athlete utilises the backward momentum of the right leg to immediately execute a powerful jump forwards and upwards, the left leg assisting the take-off with a powerful hip flexion thrust. This leads to the familiar triple jump mid-air position, with the right take off leg trailing flexed at the knee and the left leg now leading flexed at the hip and knee. The jumper then holds this position for as long as possible, before extending the knee of the leading left leg and then immediately beginning a powerful backward motion of the whole left leg, again landing on the runway with a powerful pawing action. The step is followed by the jump, where the athlete jumps from the left leg to land in a sand-filled pit. The jump phase is very similar to the long jump although most athletes have lost too much speed by this time to manage a full hitch kick, and most use a hang or sail technique. In the landing the jumper should aim to avoid sitting back on landing, or placing either hand behind the feet. Each phase of the triple jump should get progressively higher.

A "foul", also known as a "scratch," or missed jump, occurs when a jumper oversteps the takeoff mark, misses the pit entirely, does not use the correct foot sequence throughout the phases, or does not perform the attempt in the allotted amount of time (usually about 90 seconds). When a jumper "scratches," the seated official will raise a red flag and the jumper who was "on deck," or up next, prepares to jump.

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