Vocoder Theory
The human voice consists of sounds generated by the opening and closing of the glottis by the vocal cords, which produces a periodic waveform with many harmonics. This basic sound is then filtered by the nose and throat (a complicated resonant piping system) to produce differences in harmonic content (formants) in a controlled way, creating the wide variety of sounds used in speech. There is another set of sounds, known as the unvoiced and plosive sounds, which are created or modified by the mouth in different fashions.
The vocoder examines speech by measuring how its spectral characteristics change over time. This results in a series of signals representing these modified frequencies at any particular time as the user speaks. In simple terms, the signal is split into a number of frequency bands (the larger this number, the more accurate the analysis) and the level of signal present at each frequency band gives the instantaneous representation of the spectral energy content. Thus, the vocoder dramatically reduces the amount of information needed to store speech, from a complete recording to a series of numbers. To recreate speech, the vocoder simply reverses the process, processing a broadband noise source by passing it through a stage that filters the frequency content based on the originally recorded series of numbers. Information about the instantaneous frequency (as distinct from spectral characteristic) of the original voice signal is discarded; it wasn't important to preserve this for the purposes of the vocoder's original use as an encryption aid, and it is this "dehumanizing" quality of the vocoding process that has made it useful in creating special voice effects in popular music and audio entertainment.
Since the vocoder process sends only the parameters of the vocal model over the communication link, instead of a point by point recreation of the waveform, it allows a significant reduction in the bandwidth required to transmit speech.
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